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Increase your capitol hammer rate by 10%.
Increase your capitol beaker rate by 10%.
Capitol Culture Growth
Increase your capitol culture and growth rate by 5%.
Increase your capitol happiness by 2 for each culture level.
Increase your civilization happiness by 5.
Increase your civilization happiness by 1 for each 2 wonder built in the world.
Extra Hammer Biome
Each chunk with less than 0.75 hammers gain an extra 0.25 hammers.
Extra Happines Biome
Each chunk with less than 0.02 happiness give an extra 0.01 happiness.
Extra Beaker Biome
Each chunk with less than 1 beaker gain an extra 0.25 beakers.
Gain +10% coins per cottage.
Gain +10% extra bank rate.
Gain +15% coins from trade goods.
Extra Defense Hitpoints
Your defensive structures have an extra 10% hp and an extra 1hp/6 sec regen.
Extra Tower Range
Increase the range of arrow and scout tower by 25 blocks.
Control Block Hitpoints
Increase your control block HP by 20%, they also regenerate one HP every 2min.
Extra Control Block Damage
25% chance to deal an extra damage against control block.
Extra Structure Damage
You deal an extra damage vs all structures.
Your civilization's warcamp has an extra 100% hitpoints. Your warcamp also regenerate 1 extra hp every 2mins.
5% discount on research beaker cost but increase coin cost by 5%.
Better Science Tax
Reduce the cost of beakers to 9 coins instead of 10.
Increase your highest beaker town by 15%.
Receive no unhappiness from conquered towns but an extra unhappiness per normal town. You also receive no unhappiness penalty for declaring war anymore.
You receive less unhappiness for every 5 town.
Your town can't drop below content state.
All your towns receive 50% more culture catch up mechanics.
Increase your culture rate across the civilization by 20%.
Mimic the culture output of your highest culture producing town and split it evenly to other town as bonus.
Increase your beaker rate on enlightenment and the beaker race by 15%.
Increase damage against capitol by 3, civilization can't start a revolution anymore.
Increase culture output across the civilization by 15%, also decrease wonder cost by 10%.
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